CT1/ Gracia

View previous topic View next topic Go down

CT1/ Gracia

Post by gold on Tue Oct 14, 2008 12:39 pm

Catalin wrote:Interlude by our developers - Update list - since we started the project

12.10.2008
- Hellbound (maybe Gracia) chronicle progress to ~85% (new herbs, new augm system(much closer to retail version) , many skills fixed than in actual (new coders working on this project))
- Fixed NO-SHop zones on Wrath and DEX servers (clear traffic now)
- Event "trick of transmutation " started on DEX & Wrath
- Fixed some antharas , valakas skills and mob intelligence

i heard ncsoft also officially added mana pots in the new chronicles (not confirmed).
avatar
gold
General
General

Male
Number of posts : 12171
Location : germany
Registration date : 2008-10-11

View user profile

Back to top Go down

Re: CT1/ Gracia

Post by Miu on Tue Oct 14, 2008 2:11 pm

gold wrote:
- Fixed some antharas , valakas skills and mob intelligence


loooool..... mob intelligence!!!! lol.... always they are so stupid .... also Valakas Very Happy

Miu
Keltir Victim
Keltir Victim

Number of posts : 15
Location : Elven Village
Registration date : 2008-10-12

View user profile

Back to top Go down

Re: CT1/ Gracia

Post by PukeNstein on Fri Oct 17, 2008 10:00 am

Its good, Ct1 have got better interface than c6 Surprised but in ct1 is this sucks race Kamael Suspect
avatar
PukeNstein
Spiritshot
Spiritshot

Male
Number of posts : 3
Age : 26
Location : Poland
Registration date : 2008-10-16

View user profile

Back to top Go down

Re: CT1/ Gracia

Post by Miradin on Mon Oct 20, 2008 10:57 am

i know people who like Kamael very much Smile
Miu: for sure mobs always will be stupid unless they start to attack randomly all players around and will not be affected by "agression" and "switch" What a Face
avatar
Miradin
Anthy Slayer
Anthy Slayer

Male
Number of posts : 183
Age : 37
Location : Omicron Ceti
Registration date : 2008-10-11

View user profile

Back to top Go down

Re: CT1/ Gracia

Post by Orangensaft on Mon Oct 20, 2008 11:04 am

They could implement a pathfinding system. In some areas it already works but not everywhere.
avatar
Orangensaft
Living Legend
Living Legend

Male
Number of posts : 271
Age : 32
Location : Last door on the left
Registration date : 2008-10-11

View user profile

Back to top Go down

Re: CT1/ Gracia

Post by Laph on Mon Oct 20, 2008 2:04 pm

PukeNstein wrote:Its good, Ct1 have got better interface than c6 Surprised but in ct1 is this sucks race Kamael Suspect

Isnt CT1 the one with that fugly XP/Vista look? :/

_________________
avatar
Laph
Spammer!!!
Spammer!!!

Male
Number of posts : 3717
Age : 31
Location : Gooble Gobble Gooble Gobble!
Registration date : 2008-10-11

View user profile

Back to top Go down

Re: CT1/ Gracia

Post by Atropos on Mon Oct 20, 2008 5:19 pm

Laph wrote:
PukeNstein wrote:Its good, Ct1 have got better interface than c6 Surprised but in ct1 is this sucks race Kamael Suspect

Isnt CT1 the one with that fugly XP/Vista look? :/

but they got that race, kamael Very Happy

anyway, i wonder or ct1 on dexnet = IL on DN Rolling Eyes

P.S i luv magical mushrooms, aka shoormz, aka paddo's (dutch)
avatar
Atropos
Realm Deity
Realm Deity

Number of posts : 721
Age : 29
Location : Temple Of Fate
Registration date : 2008-10-11

View user profile

Back to top Go down

Re: CT1/ Gracia

Post by Sponsored content


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum